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Logic Volumes
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__NOTOC__ {{CustomHeader|Title=Action Restriction Volume Node}} Upon entering and while inside this volume, you can impose certain restrictions to the player actions. i.e. when entering this volume, the player cannot jump or shoot their weapons etc. {{CustomHeader|Title=Box Damage Volume}} When entering this cuboid volume, damage the player/s for x amount. {{CustomHeader|Title=Box Heal Volume}} When entering this cuboid volume, heal the player/s for x amount. {{CustomHeader|Title=Box Interact Volume}} When entering this cuboid volume, press a button to activate / trigger something as a result i.e. when the player enters this cylindrical volume, press the E button to open the door. {{CustomHeader|Title=Box Trigger Volume}} When entering this cuboid volume, trigger or activate something as a result i.e. when the player enters this cylindrical volume, play a sound effect. {{CustomHeader|Title=Cylinder Damage Volume}} When entering this cylindrical volume, damage the player/s for x amount. {{CustomHeader|Title=Cylinder Heal Volume}} When entering this cylindrical volume, heal the player/s for x amount. {{CustomHeader|Title=Cylinder Interact Volume}} When entering this cylindrical volume, press a button to activate / trigger something as a result i.e. when the player enters this cylindrical volume, press the E button to open the door. {{CustomHeader|Title=Cylinder Trigger Volume}} When entering this cylindrical volume, trigger or activate something as a result i.e. when the player enters this cylindrical volume, play a sound effect. {{CustomHeader|Title=Kill Volume}} When entering this volume, it instantly kills any player. {{CustomHeader|Title=Sphere Damage Volume}} When entering this sphere volume, any actor takes x amount of damage; which is subtracted from your health. {{CustomHeader|Title=Sphere Heal Volume}} When entering this sphere volume, heal the player/s for x amount. {{CustomHeader|Title=Sphere Interact Volume}} When an actor overlaps with this sphere volume, you can interact via a button press to trigger something. i.e. when the player walks into this sphere volume, press the E button to open the door {{CustomHeader|Title=Sphere Trigger Volume}} When an actor overlaps with this sphere volume, trigger something as a result. i.e. when the player walks into this sphere volume, play a particle effect. {{CustomHeader|Title=Water Volume Cube 1M}} {{CustomHeader|Title=Lava cube (s) A}} {{CustomHeader|Title=Lava Volume}}
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