Attach node: Difference between revisions

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Created page with "This is a WIP page for template testing {{LogicNode |title=Attach Node |image=Logic nodes icon.jpg |image2=Logic nodes.png |logicObjectType=Example Type |assetMenuLocation=Example Location add more text here see how the table looks |performanceImpactScore=High |description=Attaches one thing to another. All asset types can be attached together, for example players, groups, and objects. |expandedDescription=Detailed description here. |gameplayGif=Logic nodes icon.jpg |req..."
 
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This is a WIP page for template testing
This is a WIP page for template testing
{{LogicNode
{{LogicNode
|title=Attach Node
|title=Action Restriction Node
|image=Logic nodes icon.jpg
|image=Logic nodes icon.jpg
|image2=Logic nodes.png
|logicObjectType=Example Type
|logicObjectType=Example Type
|assetMenuLocation=Example Location add more text here see how the table looks
|assetMenuLocation=Example Location add more text here see how the table looks
|performanceImpactScore=High
|performanceImpactScore=High
|description=Attaches one thing to another. All asset types can be attached together, for example players, groups, and objects.
|description=The Action Restriction primarily deals with setting and modifying the available actions and movements a player can perform in the game. Its key features and options include:
*Restrictions on the number of jumps a player can make.
*Option to allow or disallow the use of a backpack.
*Controls on whether a player is allowed to 'Sprint', 'Mantle', 'WallRun', 'Evade', 'Aim', and 'Hipfire'.
*These settings apply both globally and on a per-player basis.
|expandedDescription=Detailed description here.
|expandedDescription=Detailed description here.
|gameplayGif=Logic nodes icon.jpg
|gameplayGif=Logic nodes icon.jpg

Latest revision as of 16:34, 13 June 2024

This is a WIP page for template testing

Node Details
Logic Type: Example Type
Menu Location: Example Location add more text here see how the table looks
PI Score: High

Description

The Action Restriction primarily deals with setting and modifying the available actions and movements a player can perform in the game. Its key features and options include:

  • Restrictions on the number of jumps a player can make.
  • Option to allow or disallow the use of a backpack.
  • Controls on whether a player is allowed to 'Sprint', 'Mantle', 'WallRun', 'Evade', 'Aim', and 'Hipfire'.
  • These settings apply both globally and on a per-player basis.

Expanded Description

Detailed description here.

Requirements to Function (if applicable)

List out other nodes or items it needs to work.

Limitations to Function (if applicable)

Any objects it doesn’t work with or known limitations.

Attributes (if applicable)

Name Option Description
Location AttachmentKeep World, Snap To Targetdo stuff in your ARC

Logic Linking

List events and functions and describe them.

Outgoing Events

Name Description
Target ParentDescription of Target Parent

Incoming Functions

Name Description
Attach ActorsDescription of Attach Actors

Common Use Cases

Provide examples of how this logic is used.

Similar Logic Objects and Variants

Related logic and other logic of the same type.

Patch Updates

Patch (hyperlink) Change Note
Patch 1.0Initial ReleaseNote about the patch

Asset Library Links

Standard link table to all asset library pages with breakdown by category.