Moving Platforms: Difference between revisions

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This page shows you how to use Move Node with objects and triggers. You can apply the same principles with different types of triggers, interactions and switches.
This page shows you how to use Move Node to create moving platforms in your ARC. You can apply the same principles with different types of triggers, interactions and switches based on the game you want to create.
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Latest revision as of 16:46, 17 June 2024

This page shows you how to use Move Node to create moving platforms in your ARC. You can apply the same principles with different types of triggers, interactions and switches based on the game you want to create.

       

Required Nodes & Objects:

1x Box Trigger Volume

1x Move Node

1x Platform

           1

Place Platform

This will be our moving platform in this ARC.

           2

Place Box Trigger Volume

This will trigger linked nodes when a player steps in / steps out its volume. You can adjust the scale of it to make sure it covers the designated area.

           3

Place Move Node

This will trigger linked nodes when a player steps in / steps out its volume. You can adjust the scale of it to make sure it covers the designated area.

           4

Link Box Trigger Volume to Move Node

On Enter → Start

           5

Link Move Node to Platform

Act On → Platform

           6

Open Move Node attribute panel

In our example, we want to move the platform up and down, that will be our Z axis

Next to Translation, there are three sliders for each axis in this order: X, Y, Z

On the Z axis change the value to 9

           7

Adjust platform movement top go up and down

Set the Loop Mode = Ping-Pong

Set the easing mode to your desired setting

Set the Duration of the movement to your desired setting