Free For All: Difference between revisions

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{{CustomHeader|Title=Where to find it}}
{{CustomHeader|Title=Where to find it}}
Stamps > Public Stamps  
Stamps > Public Stamps > Free For All Template


{{CustomHeader|Title=Instructions}}
{{CustomHeader|Title=Instructions}}

Revision as of 13:01, 14 June 2024

Rules

Free for All Deathmatch is a simple game mode where players fight to kill each other, and whoever has the most kills at the end of the round will be victorious. The game will end when the round timer ends, or when someone reaches a certain number of kills.

Description

The Free for All stamp includes the full logic for the game mode, including the game flow, from pregame to postgame and transition to next game, UI during the different stages and kills + deaths tracking.

Where to find it

Stamps > Public Stamps > Free For All Template

Instructions

Set the Arc Type to Game or Game with a Lobby.

Customize the Spawn System Settings.

Place as many Player Spawn Points as needed.

(Optional) Customize Stamp Variables default values.

Requirements

The stamp works out of the box with Default Spawn System for Game Arcs, but it is also compatible with Manual mode. However, the logic does not include player spawning or respawning, so remember to build logic for spawning players when using Manual mode.

Changeable Settings Option Description
PreGame Time Number Duration of the Pregame/Ready-up stage
Kills to Win Number Number of player kills to win the match
Round Time Number Duration of the round in seconds
Winner UI Time Number Duration of the end of round stage, where the winner is displayed
PostGame Time Number Duration of the PostGame stage when players can vote for the next game to play