Sliding Doors

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Revision as of 13:06, 17 June 2024 by Chameleon (talk | contribs)
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This page shows you how to use Move Node with objects and triggers. You can apply the same principles with different types of triggers, interactions and switches.

       

Required Nodes & Objects:

1x Box Trigger Volume

4x Move Node

2x Doors (to create a sliding door)

           1

Place Box Trigger Volume

This will trigger linked nodes when a player steps in / steps out its volume. You can adjust the scale of it to make sure it covers the designated area.

           2

Place Move Node 1

This node provides movement component to the attached object. This will open one side of our door.

           3

Place Move Node 2

This node provides movement component to the attached object. This will open the second side of our door.

           4

Link Box Trigger Volume to Move Node 1

On Enter → Start

Link Box Trigger Volume to Move Node 2

On Enter → Start

           5

Link Move Node 1 to first door

Act On → Door(1)

Link Move Node 2 to second door

Act On → Door(2)

           6

Open Move Node 1 attribute panel

In our example, we want to move the door sideways, that will be our Y axis

Next to Translation, there are three sliders for each axis in this order: X, Y, Z

On the Y axis change the value to 1.5

           7

Open Move Node 2 attribute panel

In our example, we want to move the door sideways, that will be our Y axis

We want this one to go in the opposite direction, so we give the negative value to Move Node 1

On the Y axis change the value to -1.5

           8

The doors now will slide open when we enter the Box Trigger Volume

We need to add the reverse action when we exit the Box Trigger Volume

           9

Place Move Node 3 and Move Node 4

These nodes will move the doors back to their original position when we exit the trigger volume.

           10

Link Box Trigger Volume to Move Node 3

On Exit → Start

Link Box Trigger Volume to Move Node 4

On Exit → Start

           11

Link Move Node 3 to first door

Act On → Door(1)

Link Move Node 4 to second door

Act On → Door(2)

           12

Open Move Node 3 attribute panel

In our example, we want to reverse the 1.5 Y axis movement

On the Y axis change the value to -1.5

           14

Open Move Node 4 attribute panel

In our example, we want to reverse the -1.5 Y axis movement

On the Y axis change the value to 1.5