Attach node

From EVERYWHERE wiki
Revision as of 11:16, 13 June 2024 by Chameleon (talk | contribs)
Jump to navigation Jump to search

This is a WIP page for template testing

Node Details
Logic Type: Example Type
Menu Location: Example Location add more text here see how the table looks
PI Score: High

Description

Attaches one thing to another. All asset types can be attached together, for example players, groups, and objects.

Expanded Description

Detailed description here.

Requirements to Function (if applicable)

List out other nodes or items it needs to work.

Limitations to Function (if applicable)

Any objects it doesn’t work with or known limitations.

Attributes (if applicable)

Name Option Description
Location AttachmentKeep World, Snap To Targetdo stuff in your ARC

Logic Linking

List events and functions and describe them.

Outgoing Events

Name Description
Target ParentDescription of Target Parent

Incoming Functions

Name Description
Attach ActorsDescription of Attach Actors

Common Use Cases

Provide examples of how this logic is used.

Similar Logic Objects and Variants

Related logic and other logic of the same type.

Patch Updates

Patch (hyperlink) Change Note
Patch 1.0Initial ReleaseNote about the patch

Asset Library Links

Standard link table to all asset library pages with breakdown by category.