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     <div class="video-container">
     <div class="video-container">
         <!-- Replace the placeholder video URL with your actual YouTube video URL -->
         <!-- Replace the placeholder video URL with your actual YouTube video URL -->
         <youtube width="854" height="480">90FNVadJP6s</youtube>
         <youtube width="854" height="480">SiAqFh3p70I</youtube>
     </div>   
     </div>   
     <!-- Right Side: Subsections -->
     <!-- Right Side: Subsections -->
<br>
<br>
[[File:Stamps.png|link=Stamps|350px|150px]]
<br>
<br>
<br>
[[File:Logic.png|link=A-Z_Logic_Nodes|350px|150px]]
<br>
<br>
<br>
[[File:ARCs.png|link=none|350px|150px]]
    <div class="subsections">
        <!-- STAMPS -->
       
         <div class="subsection">
         <div class="subsection">
<br>
<span style="line-height: 0.1em;">&nbsp;</span>
            <h2> [[Stamps|STAMPS]] </h2>
{| class="wikitable custom-table1" style="border-collapse: separate; border-spacing: 5px; margin-left: 2%;"
            <p>Stamps are virtual items that take on various shapes, sizes, and interactivity. They can be whole levels, gameplay components, enemies, or simple props.</p>
|-
        </div>
| style="padding: 0.5%;" | [[File:Stamps.png|link=Stamps|350px|200px]]
| style="padding: 0.5%;" | {{CustomHeader2|Title=[[Stamps|STAMPS]]}}
        <!-- LOGIC -->     
  <p>Stamps, the building blocks of EVERYWHERE, are virtual items that take on various shapes, sizes, and interactivity</p>
<div class="subsection">
|-
            <h2> [[A-Z_Logic_Nodes|LOGIC]] </h2>
| style="padding: 0.5%;" | [[File:Logic.png|link=Logic|350px|200px]]
            <p>Visual scripting that allows you to create, modify and add mechanics and behaviours to your creations in ARCADIA</p>
| style="padding: 0.5%;" | {{CustomHeader2|Title=[[Logic|LOGIC]]}}
        </div>
  <p>Visual scripting that allows you to create, modify and add mechanics and behaviours to your creations in ARCADIA</p>
       
|-
        <!-- ARCS -->
| style="padding: 0.5%;" | [[File:ARCs.png|link=ARCS|350px|200px]]
        <div class="subsection">
| style="padding: 0.5%;" | {{CustomHeader2|Title=[[ARCS|ARCS]]}}
            <h2> [[ARCS]] </h2>
  <p>All the worlds, levels and diverse experiences which are created in ARCADIA and published on EVERYWHERE</p>
            <p>All the worlds, levels and diverse experiences which are created in ARCADIA and published on EVERYWHERE.</p>
|}
        </div>
</div></div>
    </div>
</div>
 


     <!-- Header 2 -->
     <!-- Header 2 -->
  <h1>GAME MODE STAMPS</h1>
  <h1>GAMEMODE TEMPLATES</h1>
<div class="games-section">
<div class="games-section">
     <!-- Racing MODES -->
     <!-- Racing MODES -->


<div class="category">
<div class="category">
[[File:Racing games 2.png|link=none]]               
[[File:Racing games 2.png|link=Wheeled Race]]               
         <h2> [[RACING]] </h2>
         {{CustomHeader2|Title=[[Wheeled Race|RACE]]}}
         <p>Craft immersive experiences with high-speed competitions, dynamic tracks, and customizable vehicles.</p>
         <p>The Race Template is a stamp which contains all the logic necessary to build a Race Gamemode with Vehicles. Place it in your arc and adjust its nodes accordingly to transform your track into a fully functional race!</p>
     </div>
     </div>
      
      
     <!-- Combat Games -->
     <!-- Combat Games -->
     <div class="category">
     <div class="category">
[[File:Combat games.png|link=none]]   
[[File:Combat games.png|link=Free For All]]   
         <h2> [[COMBAT]] </h2>
         {{CustomHeader2|Title=[[Free For All|FREE FOR ALL (FFA)]]}}
         <p>Design intense battles with diverse combat systems, strategic AI, and dynamic environments. Grow your expertise in game mechanics, animation, and AI.</p>
         <p>Free for All Deathmatch is a simple game mode where players fight to kill each other, and whoever has the most kills at the end of the round will be victorious.</p>
     </div>
     </div>
      
      
     <!-- Time Trials & Platformers -->
     <!-- Time Trials & Platformers -->
     <div class="category">
     <div class="category">
[[File:Platformers.png|link=none]]  
[[File:Gun Game.jpg|link=Gun Game]]  
         <h2> [[PLATFORMERS]] </h2>
         {{CustomHeader2|Title=[[Gun Game|GUN GAME]]}}
         <p>Create engaging adventures with precise platforming, challenging puzzles, and vibrant worlds. Take level design to the next stage.</p>
         <p>The Gun Game Template stamp contains the logic for the Gun Game game mode. Simply place the template in an ARC, make any desired optional modifications, and it will be ready to play</p>
     </div>
     </div>
</div>
</div>


[[Gamemode Templates|See all]]


  <!-- Header 3 -->
  <!-- Header 3 -->
  <h1>TUTORIALS</h1>
  <h1>ARCADIA BASICS</h1>
<div class="games-section">
<div class="games-section">
     <!-- Toolbar Intro -->
     <!-- Toolbar Intro -->
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<div class="category">
<div class="category">
[[File:Toolbar.png|link=Toolbar_Introduction]]               
[[File:Toolbar.png|link=Toolbar_Introduction]]               
         <h2> [[Toolbar_Introduction|TOOLBAR INTRODUCTION]] </h2>
         {{CustomHeader2|Title=[[Toolbar_Introduction|TOOLBAR INTRODUCTION]]}}
         <p>This section provides an overview of the toolbar functionality within ARCADIA, our Building tool inside EVERYWHERE. It covers the various tools, and options available in the toolbar.</p>
         <p>This section provides an overview of the toolbar functionality within ARCADIA, our Building tool inside EVERYWHERE. It covers the various tools, and options available in the toolbar.</p>
     </div>
     </div>
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     <!-- Building for Beginners -->
     <!-- Building for Beginners -->
     <div class="category">
     <div class="category">
[[File:Buildingforbeginners.png|link=none]]   
[[File:Buildingforbeginners.png|link=Introduction to Logic]]   
         <h2> [[BUILDING FOR BEGINNERS]] </h2>
         {{CustomHeader2|Title=[[Introduction to Logic|INTRODUCTION TO LOGIC]]}}
         <p>"Building for Beginners" offers guidance and tips tailored to novice users who are new to creating user generated content on EVERYWHERE. It covers fundamental concepts.</p>
         <p>Introduction to Logic offers guidance and tips tailored to novice users who are new to creating with Logic on EVERYWHERE, covering fundamental examples.</p>
     </div>
     </div>
      
      
     <!-- Publishing -->
     <!-- Publishing -->
     <div class="category">
     <div class="category">
[[File:Publishing.png|link=none]]  
[[File:Publishing.png|link=Publishing_ARCs]]  
         <h2> [[PUBLISHING ARCS]] </h2>
         {{CustomHeader2|Title=[[Publishing_ARCs|PUBLISHING ARCS]]}}
         <p>This section focuses on the process of publishing and sharing your content on EVERYWHERE. It provides step-by-step instructions on how to finalize and publish completed ARCs and Stamps.</p>
         <p>This section focuses on the process of publishing and sharing your content on EVERYWHERE. It provides step-by-step instructions on how to finalize and publish completed ARCs and Stamps.</p>
     </div>
     </div>
</div>
</div>


[[Tutorials|See all]]
[[ARCADIA_BASICS|See all]]
 
 
<!-- Header 3 -->
<h1>CASE STUDIES</h1>
<div class="games-section">
    <!-- DON'T LOOK DOWN -->
 
<div class="category">
[[File:DONTLOOKDOWN.png|link=none]]             
        <h2> [[DON'T LOOK DOWN]] </h2>
        <p>"Don't Look Down" tests players' courage, agility and precision as they strive to reach new heights and conquer their fears. Discover how our team crafted this game using our in game tool, ARCADIA</p>
    </div>
   
    <!-- FIREFIGHT LOGIC -->
    <div class="category">
[[File:FFA.png|link=none]] 
        <h2> [[FIREFIGHT LOGIC]] </h2>
        <p>Unlock the secrets of creating your own exhilarating free-for-all deathmatch game mode and become the master of multiplayer mayhem!</p>
    </div>
   
    <!-- FACTION FIREFIGHT LOGIC -->
    <div class="category">
[[File:FACTION FIREFIGHT.png|link=none]]
        <h2> [[FACTION FIREFIGHT LOGIC]] </h2>
        <p>Embark on a journey to master the art of team-based warfare by delving into our team's case study on Faction Firefight Logic</p>
    </div>
</div>
 
[[See all]]

Latest revision as of 15:02, 18 June 2024

WELCOME TO EVERYWHERE WIKI

       

 

STAMPS

Stamps, the building blocks of EVERYWHERE, are virtual items that take on various shapes, sizes, and interactivity

LOGIC

Visual scripting that allows you to create, modify and add mechanics and behaviours to your creations in ARCADIA

ARCS

All the worlds, levels and diverse experiences which are created in ARCADIA and published on EVERYWHERE

GAMEMODE TEMPLATES

RACE

The Race Template is a stamp which contains all the logic necessary to build a Race Gamemode with Vehicles. Place it in your arc and adjust its nodes accordingly to transform your track into a fully functional race!

FREE FOR ALL (FFA)

Free for All Deathmatch is a simple game mode where players fight to kill each other, and whoever has the most kills at the end of the round will be victorious.

GUN GAME

The Gun Game Template stamp contains the logic for the Gun Game game mode. Simply place the template in an ARC, make any desired optional modifications, and it will be ready to play

See all

ARCADIA BASICS

TOOLBAR INTRODUCTION

This section provides an overview of the toolbar functionality within ARCADIA, our Building tool inside EVERYWHERE. It covers the various tools, and options available in the toolbar.

INTRODUCTION TO LOGIC

Introduction to Logic offers guidance and tips tailored to novice users who are new to creating with Logic on EVERYWHERE, covering fundamental examples.

PUBLISHING ARCS

This section focuses on the process of publishing and sharing your content on EVERYWHERE. It provides step-by-step instructions on how to finalize and publish completed ARCs and Stamps.

See all