Logic: Difference between revisions

From EVERYWHERE wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(41 intermediate revisions by 2 users not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__
    <!-- Header -->
<div style="border: 1px solid #473ba7; border-radius: 8px; background-color: #050522; padding: 10px; box-shadow: 0 2px 5px rgba(0,0,0,0.1); margin: 10px 0; float: right; width: 400px; margin-right: 100px;">
<div class="welcome-section">
{{CustomHeader2|Title=[[A-Z_Logic_Nodes|Logic Nodes]]}}
    <!-- Left Side: YouTube Video -->
{{CustomHeader2|Title=[[Logic Best Practices|Logic Best Practices]]}}
    <div class="video-container">
{{CustomHeader2|Title=[[Anatomy of a Node]]}} 
<br>
{{CustomHeader2|Title=[[Common Issues|Common Issues When Using Logic]]}}   
The standard Lorem Ipsum passage, used since the 1500s
"Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum."
    </div>  
    <!-- Header 2 -->
    <div class="subsections">
        <div class="subsection">
<h1>LOGIC</h1>
            <h2> [[A-Z_Logic_Nodes|Logic Nodes]] </h2>
            <h2> [[List_Variable_Nodes|List Variable Nodes]] </h2>
            <h2> [[Logic Volumes]] </h2>
            <h2> [[Triggers]] </h2>
            <h2> [[UGC Games]] </h2>
            <h2> [[Variable Nodes]] </h2>
</div>
</div>
</div>
Logic is a powerful visual scripting system that lets you create game logic without needing to write code. It is designed to be user-friendly and accessible, even for those who are not familiar with traditional programming.<br><br>
In ARCADIA, logic is a visual scripting tool that you can place directly within the 3D world, your [[ARCS|ARC]]. Logic is only visible while you are in Build mode, and invisible in Play mode. Think of logic as interactive objects that represent various functions, variables, and events. Each logic node performs specific actions, such as moving characters, triggering animations, or handling player input.<br><br>
To create game logic, you simply drag and drop these logic nodes from the catalogue into the 3D environment. Once placed, you can connect them using visual links, which represent the flow of actions and data between different nodes and objects. This approach allows you to see and interact with your game logic in a spatial context, making it easier to understand and manage complex behaviours.<br>

Latest revision as of 09:58, 26 June 2024

Logic Nodes

Logic Best Practices

Anatomy of a Node

Common Issues When Using Logic

Logic is a powerful visual scripting system that lets you create game logic without needing to write code. It is designed to be user-friendly and accessible, even for those who are not familiar with traditional programming.

In ARCADIA, logic is a visual scripting tool that you can place directly within the 3D world, your ARC. Logic is only visible while you are in Build mode, and invisible in Play mode. Think of logic as interactive objects that represent various functions, variables, and events. Each logic node performs specific actions, such as moving characters, triggering animations, or handling player input.

To create game logic, you simply drag and drop these logic nodes from the catalogue into the 3D environment. Once placed, you can connect them using visual links, which represent the flow of actions and data between different nodes and objects. This approach allows you to see and interact with your game logic in a spatial context, making it easier to understand and manage complex behaviours.