Logic: Difference between revisions
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
<div class="welcome-section"> | <div class="welcome-section"> | ||
<!-- Left Side: YouTube Video --> | <!-- Left Side: YouTube Video --> | ||
<div class="video-container"> | <div class="video-container"> | ||
The standard Lorem Ipsum passage, used since the 1500s | |||
"Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum." | |||
</div> | </div> | ||
<!-- Right Side: Subsections --> | <!-- Right Side: Subsections --> | ||
<div class="subsections"> | <div class="subsections"> | ||
<br> | <br> | ||
<div class="subsection"> | <div class="subsection"> | ||
<h2> [[A-Z_Logic_Nodes|Logic Nodes]] </h2> | <h2> [[A-Z_Logic_Nodes|Logic Nodes]] </h2> | ||
<h2> [[A-Z_Logic_Nodes|List Variable Nodes]] </h2> | |||
<h2> [[Logic Volumes]] </h2> | |||
<h2> [[Triggers]] </h2> | |||
<h2> [[UGC Games]] </h2> | |||
<h2> [[A-Z_Logic_Nodes| | <h2> [[Variable Nodes]] </h2> | ||
< | |||
<h2> [[ | |||
< | |||
</div> | </div> | ||
</div></div> | |||
Revision as of 10:27, 9 May 2024
WHAT IS LOGIC
The standard Lorem Ipsum passage, used since the 1500s "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum."
GAME MODE STAMPS
RACING
Craft immersive experiences with high-speed competitions, dynamic tracks, and customizable vehicles.
COMBAT
Design intense battles with diverse combat systems, strategic AI, and dynamic environments. Grow your expertise in game mechanics, animation, and AI.
PLATFORMERS
Create engaging adventures with precise platforming, challenging puzzles, and vibrant worlds. Take level design to the next stage.
TUTORIALS
TOOLBAR INTRODUCTION
This section provides an overview of the toolbar functionality within ARCADIA, our Building tool inside EVERYWHERE. It covers the various tools, and options available in the toolbar.
BUILDING FOR BEGINNERS
"Building for Beginners" offers guidance and tips tailored to novice users who are new to creating user generated content on EVERYWHERE, covering fundamental concepts.
PUBLISHING ARCS
This section focuses on the process of publishing and sharing your content on EVERYWHERE. It provides step-by-step instructions on how to finalize and publish completed ARCs and Stamps.
CASE STUDIES
DON'T LOOK DOWN
"Don't Look Down" tests players' courage, agility and precision as they strive to reach new heights and conquer their fears. Discover how our team crafted this game using our in game tool, ARCADIA
FIREFIGHT LOGIC
Unlock the secrets of creating your own exhilarating free-for-all deathmatch game mode and become the master of multiplayer mayhem!
FACTION FIREFIGHT LOGIC
Embark on a journey to master the art of team-based warfare by delving into our team's case study on Faction Firefight Logic