Logic: Difference between revisions
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Logic is a powerful visual scripting system that lets you create game logic without needing to write code. It is designed to be user-friendly and accessible, even for those who are not familiar with traditional programming. | Logic is a powerful visual scripting system that lets you create game logic without needing to write code. It is designed to be user-friendly and accessible, even for those who are not familiar with traditional programming. | ||
In ARCADIA, logic is a visual scripting tool that you can place directly within the 3D world, your [[ARCS|ARC]]. Logic is only visible while you are in Build mode, and invisible in Play mode. Think of logic as interactive objects that represent various functions, variables, and events. Each logic performs specific actions, such as moving characters, triggering animations, or handling player input. | In ARCADIA, logic is a visual scripting tool that you can place directly within the 3D world, your [[ARCS|ARC]]. Logic is only visible while you are in Build mode, and invisible in Play mode. Think of logic as interactive objects that represent various functions, variables, and events. Each logic node performs specific actions, such as moving characters, triggering animations, or handling player input. | ||
To create game logic, you simply drag and drop these logic | To create game logic, you simply drag and drop these logic nodes from the catalogue into the 3D environment. Once placed, you can connect them using visual links, which represent the flow of actions and data between different nodes and objects. This approach allows you to see and interact with your game logic in a spatial context, making it easier to understand and manage complex behaviours. | ||
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Revision as of 10:49, 20 May 2024
What is Logic?
Logic is a powerful visual scripting system that lets you create game logic without needing to write code. It is designed to be user-friendly and accessible, even for those who are not familiar with traditional programming.
In ARCADIA, logic is a visual scripting tool that you can place directly within the 3D world, your ARC. Logic is only visible while you are in Build mode, and invisible in Play mode. Think of logic as interactive objects that represent various functions, variables, and events. Each logic node performs specific actions, such as moving characters, triggering animations, or handling player input.
To create game logic, you simply drag and drop these logic nodes from the catalogue into the 3D environment. Once placed, you can connect them using visual links, which represent the flow of actions and data between different nodes and objects. This approach allows you to see and interact with your game logic in a spatial context, making it easier to understand and manage complex behaviours.
Logic Nodes
Learn how to use logic nodes to create complex behaviors and interactions in your game.
[[]] List Variable Nodes
Explore the use of list variable nodes for managing data and dynamic content in ARCADIA.
Logic Volumes
Discover how logic volumes can be used to trigger events based on player proximity or location.
Triggers
Learn about triggers and how they can be used to activate events or behaviors within your game world
UGC Games
Explore UGC game nodes and integrate them into your game using logic systems.
Variable Nodes
Dive into variable nodes and how they can be used to store and manipulate data within your game environment
Logic Nodules