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[[File:Racing games 2.png|link=]]               
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         {{CustomHeader2|Title=[[RACING]]}}
         {{CustomHeader2|Title=[[Wheeled Race|Wheeled Race]]}}
         <p>Craft immersive experiences with high-speed competitions, dynamic tracks, and customizable vehicles.</p>
         <p>Craft immersive experiences with high-speed competitions, dynamic tracks, and customizable vehicles.</p>
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         {{CustomHeader2|Title=[[COMBAT]]}}
         {{CustomHeader2|Title=[[Free For All|Free For All (FFA)]]}}
         <p>Design intense battles with diverse combat systems, strategic AI, and dynamic environments. Grow your expertise in game mechanics, animation, and AI.</p>
         <p>Design intense free for all battles with diverse combat systems, and dynamic environments.</p>
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Revision as of 09:41, 16 June 2024

WELCOME TO EVERYWHERE WIKI

       

 

STAMPS

Stamps, the building blocks of EVERYWHERE, are virtual items that take on various shapes, sizes, and interactivity

LOGIC

Visual scripting that allows you to create, modify and add mechanics and behaviours to your creations in ARCADIA

ARCS

All the worlds, levels and diverse experiences which are created in ARCADIA and published on EVERYWHERE

GAMEMODE TEMPLATES

Wheeled Race

Craft immersive experiences with high-speed competitions, dynamic tracks, and customizable vehicles.

Free For All (FFA)

Design intense free for all battles with diverse combat systems, and dynamic environments.

PLATFORMERS

Create engaging adventures with precise platforming, challenging puzzles, and vibrant worlds. Take level design to the next stage.

ARCADIA BASICS

TOOLBAR INTRODUCTION

This section provides an overview of the toolbar functionality within ARCADIA, our Building tool inside EVERYWHERE. It covers the various tools, and options available in the toolbar.

INTRODUCTION TO LOGIC

Introduction to Logic offers guidance and tips tailored to novice users who are new to creating with Logic on EVERYWHERE, covering fundamental examples.

PUBLISHING ARCS

This section focuses on the process of publishing and sharing your content on EVERYWHERE. It provides step-by-step instructions on how to finalize and publish completed ARCs and Stamps.

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CASE STUDIES - WIP [empty]

DON'T LOOK DOWN

"Don't Look Down" tests players' courage, agility and precision as they strive to reach new heights and conquer their fears. Discover how our team crafted this game using our in game tool, ARCADIA

FIREFIGHT LOGIC

Unlock the secrets of creating your own exhilarating free-for-all deathmatch game mode and become the master of multiplayer mayhem!

FACTION FIREFIGHT LOGIC

Embark on a journey to master the art of team-based warfare by delving into our team's case study on Faction Firefight Logic

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