Manipulating an Item

From EVERYWHERE wiki
Jump to navigation Jump to search

Placing an Asset

Steps

  1. Click the Hide/Unhide Catalogue button to browse the main asset categories.
  2. Click any Main Category tile to browse its available subcategories.
  3. Or use the search bar to look up specific assets directly.
  4. Click any Sub Category tile to browse its available assets.
  5. Click on the Asset of your choosing and it’s now ready to be placed in your ARC.
  6. You can see a glowing silhouette of the Asset as you move your cursor inside the ARC.

Manipulating an Item

Steps

  1. Place an Item in your ARC.
  2. Use Left Mouse Button to select the placed item.
  3. Press 1/2/3 to cycle between move/rotate/scale modes.
  4. Left Mouse Click and drag a gizmo handle to change its position/rotation/scale.

Editing Item Attributes

When items are selected, the Attributes Menu appears in place of the Asset Library, which displays the item's properties. For example, there are options to change the collision profile of an object to be set to No Collision, Collision or Physics. If it is affected by physics, you can also change its mass and the damage it will inflict upon collision. Attributes vary per item type.

There are also sections for logic linking directly from the Attributes Menu.

Steps

  1. Place an Item in your ARC.
  2. Use Left Mouse Button to select the placed item.
  3. The Attribute Menu will appear on the left of the screen.
  4. Use the available Sliders/Checkboxes/Dropdowns/Text Inputs to modify the attributes of that item.
  5. Different items / logic have different attributes for the user to edit.